On Lost Planet 3, I served as Senior Environment Artist and was responsible for “the Hangar” which was the main hub and headquarters of the game. I was given the task of making this area feel lived in and functional, adding human touches in an otherwise inhospitable area.
I was also in charge of several multi-player levels based off the single player levels, I worked closely with design, making contributions and suggestions to help the overall experience.
Lost Planet 3 Demo